Heist battles involve ‘calling for help’. When you start a fight, you have the option to call up to 4 other heroes. The heroes who come to your aid are always the 4 closest to you, regardless who owns them. The closer they are, the faster they will arrive at the fight.
Heroes in a fight cannot perform other actions until the fight is resolved.
Energy is what heroes use to trigger their main skill in combat. Heroes also use this energy to Sprint. Heroes sprint automatically when they have energy, making them move much faster than walking heroes. Heroes sprint until they run out of energy, and then walk. Heroes gain energy by sitting idle or participating in combat.
When a hero is KO’d in a fight, they remain KO’d for a time after the battle ends in order to recover. While KO’d the hero cannot take any actions.
Heroes in a fight cannot perform other actions until the fight is resolved.
Energy is what heroes use to trigger their main skill in combat. Heroes also use this energy to Sprint. Heroes sprint automatically when they have energy, making them move much faster than walking heroes. Heroes sprint until they run out of energy, and then walk. Heroes gain energy by sitting idle or participating in combat.
When a hero is KO’d in a fight, they remain KO’d for a time after the battle ends in order to recover. While KO’d the hero cannot take any actions.