Disney Heroes: Battle Mode Update 6.11

Welcome to the Disney Heroes: Battle Mode 6.11 Update! This release features Anxiety, Reptillus Maximus, and Thomas O’Malley plus a number of improvements and bug fixes.

Overview

  • New! Anxiety from Disney & Pixar’s Inside Out 2
  • New! Reptillus Maximus from Disney and Pixar’s Toy Story
  • New! Thomas O’Malley from Disney’s The Aristocats

Anxiety

Anxiety is a BacklineSupport” Hero on the Yellow team. Anxiety will be available in the Battle Pass starting March 18th, 2025.

Skills

Anxious Code Frenzy

Passive:

Anxiety’s Basic Attacks grant her stacks of “Disquiet”. Each stack of “Disquiet” grants Anxiety a chance to Dodge Damage and Debuffs and she can have up to a certain amount of stacks.

Active:

A glitchy control panel appears in front of Anxiety. She quickly presses random buttons, creating energy, and dealing Fantastic Damage per stack of “Disquiet” that she has.

Enemies damaged by this skill are Confused for a few seconds per stack of “Disquiet” that Anxiety has.

+Fantastic Damage

 

Chaotic Energy Boost

Anxiety drinks multiple energy drinks at once, gaining stacks of “Disquiet”, and increasing Attack and Movement Speed for the rest of the wave.

Additionally, allies will have their Max HP increased by a certain amount. 

This additional HP will gradually decrease by a percent of HP per second. While under this Max HP increase, allies have their Attack and Movement Speed Increased by a percent and are Energized.

Allies Energized by Anxiety receive more Energy from their Basic Attacks.

+Max HP

 

Electric Whirl

Anxiety moves rapidly from side to side, creating an electricity tornado, gaining a Shield worth a certain amount of HP.

For the next few seconds, Anxiety’s allies benefit from the same increased Dodge chance that Anxiety gets from her “Disquiet” stacks. This effect’s duration is increased by a few seconds for every “Disquiet” stack that Anxiety has.

If an enemy attempts to Damage or Debuff Anxiety or her allies, while this skill is active, and that interaction is Dodged, that enemy is Confused for a few seconds, and their corresponding Damage or Debuff is instead dealt to one random enemy.

This interaction can only be redirected this way once every few seconds.

+Shield HP



Anxiety Memories

Anxiety is Immune to Attack and Movement Speed reductions.

Anxiety Confuses cannot be dodged.

Every time Anxiety is successfully hit with a debuff, she increases her Armor and Reality by a certain amount while the debuff is active.

+Armor +Reality



My Stuffs

When casting “Anxious Code Frenzy”, if Anxiety has her stacks of “Disquiet” maxed, she consumes all her stacks, converting all the damage from “Anxious Code Frenzy” from Fantastic Damage to True Damage, and dealing an additional amount of True Damage.

Immediately after this, Anxiety will cast “Chaotic Energy Boost”.

If “Chaotic Energy Boost” was cast as an effect of “Anxious Code Frenzy”, the Max HP increase to allies will increase by a percent, but Anxiety will not gain any “Disquiet” Stacks. Anxiety will immediately afterwards cast “Electric Whirl”, and will set her Attack and Movement Speed to a certain amount.

If “Electric Whirl” was cast as an effect of “Anxious Code Frenzy”, the Shield granted to Anxiety is increased by a percent. Additionally all allies will be granted a chance to Dodge Attacks and Debuffs regardless of Anxiety's “Disquiet” Stacks for a few seconds. After this skill is cast, Anxiety cannot gain stacks of “Disquiet” for a few seconds.

Anxiety is Immune to Crits from heroes with the Precise buff.

+Armor +Reality +Max HP

Battle Badge

  • Charge Condition: 10 seconds of combat have elapsed.
  • Stat Buff: +Max HP
  • Lineup Buff: +Skill Power per Yellow Ally
  • Effect Buff: Tenacity

Friendships

  • Kuzco
  • Sadness

Reptillus Maximus

 

Reptillus Maximus is a FrontlineTank” Hero on the Blue team. Reptillus Maximus will be available in the Prize Wall starting March 19th, 2025.

Skills

Underhand Crushing Blow

Passive: 

Reptillus Maximus’s Basic Attacks apply a Damage over Time effect that deals Normal Damage over a few seconds. If the enemy is Distracted by Reptillus, his Basic Attacks also Stun them for a few seconds.

Active:

Reptillus swings his mace, dealing Normal Damage and Knocking Back the closest enemy.

+Normal Damage



Rising Battle Shout

Reptillus Maximus raises his mace and lets out a war cry, Cleansing himself and gaining Hardy stacks for each debuff Cleansed up to a maximum amount of Hardy stacks. Additionally Reptillus gains Armor for a few seconds, if no debuffs are Cleansed, he gains bonus Armor instead.

+Armor

 

Whirling Mace Rampage

At the start of combat, Reptillus spins his mace, gaining Reflect for a few seconds. He then charges towards the farthest enemy, dealing Normal Damage to all enemies along his path and Distracting them for a few seconds.

+Normal Damage

 

Battlesaur Crest

Reptillus Maximus gains Armor or Reality, depending on the first type of damage he receives. If the first damage is True Damage, he gains Endurance stacks, and Determination stacks instead.

+Armor or +Reality



Shakespearean Speaker

Reptillus's Armor cannot be reduced or removed, and while Distracting more than a certain amount of enemies, Reptillus is Immune to disables.

“Underhand Crushing Blow” applies Fatigue stacks and Drain for a few seconds. Additionally, when using “Underhand Crushing Blow”, Reptillus will instantly deal the remaining damage of his own DoT effects on the enemy.

+Max HP +Armor +Bonus Damage on Basic Attack

Battle Badge

  • Charge Condition: 10 seconds of combat have elapsed
  • Stat Buff: +Armor Boost
  • Lineup Buff: +Armor per Blue Ally
  • Effect Buff: Attack Move Speed

Friendships

  • Felix
  • Ratigan

Thomas O’Malley

 

Thomas O’Malley is a FrontlineControl” Hero on the Red team. Thomas O’Malley will be available in the Prize Wall starting March 19th, 2025.

Skills

Hissing Fury

Passive:

Thomas O’Malley has 7 "Cat Lives". Every time Thomas reaches 0 HP, he spends one of his "Cat Lives" to Revive, Remove all Debuffs and Heal a percent of his Max HP over a few seconds. Thomas O’Malley’s Cleanse can’t be Blocked by Decay and his "Cat Lives" reset every wave.

Active:

Thomas O’Malley puffs up, hissing at enemies, dealing Fantastic Damage and Confusing them for a few seconds. Additionally, all enemies have their Evasion and Tenacity reduced to a certain amount for a few seconds.

Thomas O’Malley can't be Revived by other sources while he has "Cat Lives".

+Fantastic Damage

 

Feline Serenade

Thomas sings a beautiful tune, Charming the closest enemies for a few seconds. Additionally, all allies are Cleansed and granted Skill Power for a few seconds. Charmed enemies are Immune to Attack and Movement Speed reductions while Charmed by Thomas O’Malley.

+Skill Power

 

Mimic Melody

Thomas pretends to play the trumpet with his hands, dealing Fantastic Damage, Distracting the enemy team and increasing their Damage Taken by a percent for a few seconds.

Additionally, enemies that KO Thomas O’Malley while Distracted have their current Basic Damage and Skill Power Reduced by a percent for a few seconds.

+Fantastic Damage



Collar Class

Every time Thomas O’Malley loses a "Cat Life" he deals Fantastic Damage and applies stacks of Decay to all enemies. Every additional stack of Decay applied past the stack limit is converted into Fatigue stacks instead.

Additionally, each time Thomas O’Malley loses a "Cat Life", he Stuns the closest enemies for a few seconds. Subsequent Stuns have their duration increased by a few seconds each time Thomas O’Malley loses a "Cat Life".

+Fantastic Damage

 

Pure Bloom

Every time Thomas O’Malley loses one of his "Cat Lives" all enemies lose Energy and are Silenced for a few seconds. Additionally, all allies’ Basic Attacks deal an additional bonus Fantastic Damage per "Cat Life" spent up to a maximum amount of Fantastic Damage.

“Hissing Fury” now applies Drain to all enemies for a few seconds.

“Feline Serenade” now causes the furthest enemy to Distract all allies and Charmed enemies for a few seconds.

+Armor +Reality +Bonus Normal Damage to “Collar Class”

Battle Badge

  • Charge Condition: Stun is applied to 3 enemies
  • Stat Buff: +Skill Power
  • Lineup Buff: +Skill Power per Damage Role Ally
  • Effect Buff: Energized

Friendships

  • Nick Wilde
  • Cheshire Cat

Improvements

  • Guild Perks

    • Added 1 new level to each Guild Daily Check-In Stamina Perk
    • As mentioned in previous Patch Notes, no additional Guild War Car Bonuses will be added
    • Guild Storage is being paused so you can focus your Guild Influence on Guild Crates
    • More perks are planned to be added throughout the year
  • Battle Pass Rewards

    • We’ve made some adjustments to the rewards in both Battle Pass tracks

  • Prize Wall

    • Upon the release of the New Prize Wall, multiple issues came up, and have since been fixed:
      • Prize Wall should no longer be crashing the game in specific instances
      • Players should now be able to claim complete Prize Wall Quests without the ‘Complete the requirements to claim the rewards’ error coming up
      • Some Prize Wall Quests were not showing up to some players, that should no longer be the case now
      • The Pity System was not working as intended, and players should now be guaranteed to get a Grand Prize inside a maximum of 72 PW Tokens
      • Guild Gifts containing Prize Wall Tokens had unintended values for a few months now, and changes have been applied to reflect the correct amounts
      • Updated the How-to-Play text for the Prize Wall to reflect the new information
    • We will be issuing any missing Diamond rewards as a result of the Hero Quests bug following the update. To qualify for the 30,000 Diamonds, you must have met the following during the Prize Wall:
        • Wade Ripple and Hunstman both to 6 Stars
        • Wade Ripple and Hunstman both to Red Skill Level 300
        • Wade Ripple and Hunstman both to Patch Level 25
    • We hear the community feedback surrounding the 6.10 Prize Wall changes.  At this time, we are focusing on just getting the bug fixes out and are unable to make additional adjustments to the Prize Wall for now.  We will continue to gather feedback and suggestions from the community to determine the best way forward for the best possible Prize Wall experience.
      • As a thank you for your patience with the changes, everyone will be receiving a compensation package once the update is live.

Bug Fixes

  • Fixed a bug where Ratigan’s KO mechanic was not behaving properly
  • Fixed a bug with Determination Stacks - these shouldn’t be lost if the Hero has Endurance Stacks
  • Fixed a bug where Heroes with Patch Talent Shrewd Strikers should be able to damage Heroes who have Endurance Stacks
  • Fixed a bug with Shielded Heroes with Endurance Stacks receiving damage
  • Fixed a bug where the Battle Pass error message was appearing multiple times

New Hero Locations and Content Adjustments

Heroes will not appear in new locations until they refresh.

Content Adjustments:

  • From March 18th, 2025:
    • Anxiety is the next Battle Pass hero!
    • Thomas O’Malley & Reptillus Maximus are the next Prize Wall heroes!
    • Anne Boonchuy enters the Arena crate
    • Ferb enters the Coliseum Crate
    • Chernabog enters the City Watch crate
    • Wade Ripple is the next Contest Rank Rewards hero
    • Suga Mama is the next Challenger Season hero
    • Ember Lumen enters the VIP Crate
    • Huntsman enters the Guild Crate
    • Mufasa, Mama Odie and Joe Gardner enter the Diamond Crate
    • Penny Proud and Luisa Madrigal enter the War Shop

Please note the heroes in the Elite Campaign have been slightly adjusted. 

Existing Heroes

  • Manticore replaces Evil Queen in the Heist Shop
  • The Mad Hatter replaces Shere Khan in the City Watch Shop
  • Jafar replaces Miss Piggy in the Surge Shop
  • Alice replaces Captain Hook in the Arena Shop
  • Esmeralda replaces Magica De Spell in the Coliseum Shop

Shop rotations will refresh after March 31st, 2025, at your usual refresh time. 

This is a full app and server update that is currently planned for Monday, Mar 17, 2025