Disney Heroes: Battle Mode Update 7.11
Welcome to the Disney Heroes: Battle Mode 7.11 Update! This release features Benjamin Gates, Scuttle and Mowgli, as well as a very important announcement.
Overview
- New! Benjamin Gates from Disney’s National Treasure
- New! Scuttle from Disney’s The Little Mermaid
- New! Mowgli from Disney’s The Jungle Book
- A very important announcement
Benjamin Gates
Benjamin Gates is a Backline “Control” Hero on the Blue team. Benjamin Gates will be available in the Battle Pass starting April 7th, 2026.
Skills
Treasure Tracker
Passive:
Each of Benjamin Franklin Gates Basic Attacks grant Momentum Stacks to the ally with most Skill Power or Basic Damage, whichever is greater, and deal Normal Damage to the enemy, in sequence. If that ally has maxed Momentum, Benjamin targets the next highest Skill Power or Basic Damage ally.
Active:
Benjamin uses his metal detector to locate the enemies with most Skill Power or Basic Damage, dealing Normal Damage and reducing their Skill Power and Basic Damage by a percent for a few seconds.
Every time Benjamin targets a Hero with Skill Power or Basic Damage, he will choose whichever is greater.
+Normal Damage
Declaration of Independence
Benjamin Franklin Gates takes the Declaration of Independence from his document holder, dealing Normal Damage per second for a few seconds to all enemies and making the enemies with most Skill Power or Basic Damage, to deal a percent of reduced Damage for the next few seconds.
When the Reduced Damaged Dealt effect is over, the target enemies are dealt a percent more damage for the next few seconds.
+Normal Damage
Threat Scanner
Benjamin Franklin Gates puts on his Ocular Device to Study, Scare, Shatter and Pierce the enemy with most Skill Power or Basic Damage for a few seconds and forces that target to Distract some of Benjamin’s allies for a few seconds. Benjamin also grants Momentum Stacks to all allies and Removes all Momentum Buffs from the enemy team.
Additionally, Benjamin deals Normal Damage to enemies that were not targeted with the debuffs.
+Normal Damage
Wayfinder Torch
Benjamin Franklin Gates and his allies are Immune to Normal Crit and Fantastic Crit damage. Every time the enemy attempts to Crit Benjamin or an ally, Benjamin prevents Max HP increases on that target for the next few seconds. This effect can only happen once every few seconds.
If an ally falls below a percent of HP and has less than a certain number of Momentum Stacks, Benjamin Franklin Gates grants them Invincibility for a few seconds. This effect can only happen once every few seconds.
After an enemy gets their Damage Dealt Reduced, Benjamin Increases the Skill Power and Basic Damage for a percent of the allies with most Skill Power or Basic Damage for a few seconds.
Skill Power and Basic Damage Increase have a chance to fail if Allies are above a certain level.
+Level
Relic Pipe
If Benjamin Franklin Gates fails to apply any debuff from “Threat Scanner” to each enemy, he additionally applies Hex and Drain for a few seconds to that same target.
The ally with the highest Skill Power or Basic Damage stores the damage they fail to deal while the target enemy is Invincible. When the enemy Invincibility is over, that ally immediately deals a percent of the stored damage to them, up to a maximum amount of damage.
When an enemy deals more than a percent of an ally’s Max HP in one hit, Benjamin applies Stun for a few seconds, grants Weakness Stacks and Decay Stacks. This effect can only happen every few seconds.
+Max HP +Basic Damage +Armor
Battle Badge
- Charge Condition: 10 seconds of combat have elapsed
- Stat Buff: +Basic Damage
- Lineup Buff: +Max HP per Blue Ally
- Effect Buff: Invincibility
Friendships
- Jack Sparrow
- Aladdin
Scuttle
Scuttle is a Frontline “Tank” Hero on the Blue team. Scuttle will be available in the Prize Wall starting April 14th, 2026.
Skills
Goofy Lookout
Passive:
Scuttle deals a percent of Increased Normal Damage when above a percent of Max HP. Additionally, when Healed above a percent of HP of his current Max HP, his Max HP increases by a percent of his base Max HP. This effect can happen once every few seconds. Scuttle can have up to a maximum of Max HP this way, and it resets between waves.
Active:
Scuttle grabs a monocular and looks through it backwards, marking the enemy with the most Max HP, dealing Normal Damage, Hexing them for a few seconds, and decreasing a percent of their Armor and Reality for a few seconds.
Additionally, Scuttle will gain back a percent of the HP enemies had before he hit them.
+Normal Damage +Max HP
Bird Nod
Scuttle makes an acknowledging gesture with his wing on his head, increasing his Max HP for a few seconds and Healing for a percent of his Max HP.
Any enemy that hits Scuttle in the next few seconds after this skill is activated will be dealt Normal Damage. Scuttle can only damage each enemy this way once every few seconds.
+Normal Damage +Max HP
Bad Notes
Scuttle sings very poorly and loudly, Distracting the enemies with the highest Max HP for a few seconds. For each hit, enemies will deal a percent of reduced Damage, have their Max HP decreased by a percent and get some buffs removed.
When the Distract is over, Scuttle will deal a percent Normal Damage of the total damage received to the target enemies and Heal by some HP.
+HP
Hair Fork
Scuttle gains a percent Attack and Movement Speed whenever he is above a percent of Max HP.
Scuttle gains Armor and Reality and Endurance Stacks for each second he is Disabled or Hexed. Scuttle can gain a maximum amount of Armor and Reality this way.
The enemy with the highest Max HP will always be Pierced and Shattered by Scuttle. If that target enemy has a Shield, Scuttle gains Momentum Stacks for each hit.
Disables include Stun, Freeze, Blind, Silence and Charm.
+Armor +Reality
Pipe Noises
When Scuttle reaches below a percent of HP, he gains HP. This can happen a certain amount of times per wave. This time per wave can increase for each KO’d enemy. This effect cannot be affected by Curse.
All enemy heroes with higher Max HP than Scuttle will have their Tenacity and Evasion decreased by a percent.
Every time Scuttle is the “Most Wanted”, he will be Immune to Max HP Decreases and gain Crit Damage
+Crit Damage +Max HP +Skill Power +Basic Damage
Battle Badge
- Charge Condition: Heroes perform 12 or more basic attacks
- Stat Buff: +Max HP
- Lineup Buff: +Max HP per Blue Ally
- Effect Buff: Berserk
Friendships
- Ariel
- Olaf
Mowgli
Mowgli is a Backline “Support” Hero on the Blue team. Mowgli will be available in the Battle Pass starting May 5th, 2026.
Skills
Banana Aim
Passive:
Mowgli’s basic attacks grant him Fate stacks, deal a percent of the enemy’s Max HP as True Damage, and reduce their Armor and Reality. Additionally, Mowgli Heals all allies for the damage he deals. Any Healing that cannot be applied, due to allies being at full HP or effects that reduce Healing, is instead granted as an HP Shield.
Active:
Mowgli throws a banana at the enemy with the highest HP, dealing True Damage and applying Weakness stacks and Vulnerable for a few seconds.
+True Damage
Jungle Grooves
Mowgli dances happily, granting himself Reflect for a few seconds. During this time, he also grants all allies Armor and Reality and Hardy stacks.
+Armor and Reality
Wild Punch
Mowgli assumes a defensive stance, then leaps forward with a rotating punch, decreasing Basic Damage and Skill Power, removing buffs and Confusing all enemies for a few seconds. During this time, all new stat buffs gained by his allies have their effectiveness doubled.
+Basic Damage and Skill Power Decreased
Jungle Shorts
Mowgli is Invincible while there are at least a certain number of allies with Hardy on the battlefield. While Invincible, Mowgli grants himself and all allies Basic Damage and Skill Power.
+Basic Damage and Skill Power
Gentle Help
Mowgli and his allies’ Armor and Reality Negation cannot be negated.
If Mowgli has not Healed any ally for a few seconds, he grants himself and all allies Endurance stacks and Overload for a few seconds.
After the “Jungle Grooves” Armor and Reality Increase ends, if the allies still have at least a certain number of Hardy stacks they become Berserk for a few seconds. This effect can happen a certain amount of times per wave.
“Jungle Shorts” additionally grants all allies Normal and Fantastic Crit, and Crit Damage.
Overloaded allies have their Skill Levels increased.
+Max HP +Reality +Armor
Battle Badge
- Charge Condition: Shield is applied to 2 heroes
- Stat Buff: +Max HP
- Lineup Buff: +Max HP per Blue Ally
- Effect Buff: Precise
Friendships
- Baloo
- Peter Pan
Challenger Season 80
New Challenger Season alert! Here are the Featured Franchises and Spotlight Heroes so you can plan ahead!
- Featured Franchises
- The Little Mermaid
- Inside Out
- Mickey and Friends
- The Incredibles
- The Proud Family
- Hercules
- Ducktales
- The Sword in the Stone
- Kim Possible
- Peter Pan
- Up
- Chicken Little
- Wildcard
- Wreck-It Ralph
- Big Hero 6
New Hero Locations and Content Adjustments
Heroes will not appear in new locations until they refresh.
Content Adjustments:
- From April 7th, 2026:
- Benjamin Franklin Gates the new Battle Pass Hero
- Mater becomes the next Arena Challenger Hero
- Dumbo becomes the next Coliseum Challenger Hero
- Molly McGee becomes the Contest Rank Reward Hero
- Hans is added to the VIP Crate
- Pinocchio enters the Coliseum Crate
- Captain Grime enters the Arena Crate
- King Candy enters the City Watch Crate
- Lightning Mcqueen, Bambi, and Piglet enter the Diamond Crates
- Lotso enters the Guild Crate
- Yokai enters the War Shop
- Marie, Ernesto de la Cruz, Dr Calico, Scat Cat, and Amity Blight enter the Elite Campaign
From April 14th, 2026:
- Scuttle enters the Prize Wall
From May 5th, 2026:
- Mowgli is the new Battle Pass hero
Please note the heroes in the Elite Campaign have been slightly adjusted.
This is a full app and server update that is currently planned for Tuesday, Apr 7, 2026
Game Shutdown Announcement
We’re saddened to announce that we’ve made the difficult decision to begin the shutdown process for Disney Heroes: Battle Mode.
It’s been a privilege to bring this game to life through our own creative lens. For many of us at the studio, this project carried a deep sense of nostalgia, one rooted in childhood memories that stayed with us throughout development.
As part of the sunsetting plan, in-app purchases with real-world currency will be disabled on April 30, 2026. On that same date, the game will be removed from app storefronts and will no longer be available for download. If you have already had the game installed, you can continue to play until the server shutdown on May 31, 2026.
Aligned with the game’s shutdown on May 31st, 2026, the Discord server will sunset as well. It’s been extremely meaningful to watch the DH Community grow and thrive, initially in the Forums, and more recently in our Discord server. We hope the friendships fostered by our game can continue to grow, reminiscing about the game and the memories we've shared over the last 8 years.
We are truly grateful for all of the love, support and feedback you’ve shared with us over the years. You all helped shape a fun and engaging experience we’re incredibly proud of.
From all of us at PerBlue, thank you for being part of this community.
With our sincerest gratitude,
The Disney Heroes: Battle Mode Development Team